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CrossRef Text and Data Mining |
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Utility of a Three-Dimensional Interactive Augmented Reality Program for Balance and Mobility Rehabilitation in the Elderly: A Feasibility Study |
Dal Jae Im, Jeunghun Ku, Yeun Joon Kim, Sangwoo Cho, Yun Kyung Cho, Teo Lim, Hye Sun Lee, Hyun Jung Kim, Youn Joo Kang |
Ann Rehabil Med. 2015;39(3):462-472. Published online June 30, 2015 DOI: https://doi.org/10.5535/arm.2015.39.3.462 |
Utility of a Three-Dimensional Interactive Augmented Reality Program for Balance and Mobility Rehabilitation in the Elderly: A Feasibility Study Using augmented reality technology for balance training in the elderly. A feasibility study Using augmented reality technology for balance training in the elderly. A feasibility pilot study Using augmented reality technology for balance training in the elderly. A feasibility pilot study Three-Dimensional Augmented Reality System for Balance and Mobility Rehabilitation in the Elderly: A Randomized Controlled Trial Learning by Augmented Reality: Cluster Analysis Approach A feasibility study of real time dynamic three-dimensional auricular image guidance based on augmented reality Wrist Rehabilitation System Using Augmented Reality for Hemiplegic Stroke Patient Rehabilitation: A Feasibility Study Interactive Urban Play to Encourage Active Mobility: Usability Study of a Web-Based Augmented Reality Application Poster 131: An Intensive Virtual Reality Program Impoves Balance and Functional Mobility of Adolescents With Cerebral Palsy |