Effectiveness of Commercial Gaming-Based Virtual Reality Movement Therapy on Functional Recovery of Upper Extremity in Subacute Stroke Patients
Jun Hwan Choi, Eun Young Han, Bo Ryun Kim, Sun Mi Kim, Sang Hee Im, So Young Lee, Chul Woong Hyun
Ann Rehabil Med. 2014;38(4):485-493.   Published online 2014 Aug 28     DOI: https://doi.org/10.5535/arm.2014.38.4.485
Citations to this article as recorded by Crossref logo
A systematic review of impairment focussed technology in neurology
Rosa Dam Waerling, Troels Wesenberg Kjaer
Disability and Rehabilitation: Assistive Technology.2022; 17(2): 234.     CrossRef
Effect of Time-Dose-Matched Virtual Reality Therapy on Upper Limb Dysfunction in Patients Poststroke: A Meta-Analysis of Randomized Controlled Trials
Yi Li, Jiashang Huang, Xiaohong Li, Jia Qiao, Xin Huang, Lining Yang, Heping Yu
Archives of Physical Medicine and Rehabilitation.2022; 103(6): 1131.     CrossRef
Efeitos do treino de realidade virtual na coordenação motora dos membros superiores de indivíduos após acidente vascular encefálico: uma revisão sistemática com meta-análise
Cecília Vieira Meireles, Suelen Félix Ferreira, Patrick Roberto Avelino, Kênia Kiefer Parreiras de Menezes
Fisioterapia e Pesquisa.2022; 29(1): 11.     CrossRef
Effects of virtual reality training in the upper limb motor coordination of individuals post- stroke: a systematic review with meta-analysis
Cecília Vieira Meireles, Suelen Félix Ferreira, Patrick Roberto Avelino, Kênia Kiefer Parreiras de Menezes
Fisioterapia e Pesquisa.2022; 29(1): 11.     CrossRef
Efectividad de la realidad virtual en las actividades de la vida diaria tras un ictus: revisión sistemática
S. García Lobo, R. Izquierdo Alventosa
Fisioterapia.2022;[Epub]     CrossRef
Effectiveness of Using Virtual Reality–Supported Exercise Therapy for Upper Extremity Motor Rehabilitation in Patients With Stroke: Systematic Review and Meta-analysis of Randomized Controlled Trials
Jiayin Chen, Calvin Kalun Or, Tianrong Chen
Journal of Medical Internet Research.2022; 24(6): e24111.     CrossRef
Effects of virtual reality in the early-stage stroke rehabilitation: A systematic review and meta-analysis of randomized controlled trials
Jie Hao, Zixuan Yao, Kimberly Harp, Dr. Yeongjin Gwon, Zhen Chen, Ka-Chun Siu
Physiotherapy Theory and Practice.2022; : 1.     CrossRef
Effect of Exergaming on Physical Fitness, Functional Mobility, and Cognitive Functioning in Adults With Down Syndrome
Alexandra Perrot, Pauline Maillot, Agnès Le Foulon, Anne-Sophie Rebillat
American Journal on Intellectual and Developmental Disabilities.2021; 126(1): 34.     CrossRef
Evaluating the effect of immersive virtual reality technology on gait rehabilitation in stroke patients: a study protocol for a randomized controlled trial
Huihui Cai, Tao Lin, Lina Chen, Huidan Weng, Ruihan Zhu, Ying Chen, Guoen Cai
Trials.2021;[Epub]     CrossRef
Effectiveness of Virtual Reality in the Rehabilitation of Motor Function of Patients With Subacute Stroke: A Meta-Analysis
Quan-cheng Peng, Ling Yin, Yi Cao
Frontiers in Neurology.2021;[Epub]     CrossRef
Post-Stroke Rehabilitation with a P300 Brain-Computer Interface Combined with Robotics and Virtual Reality. A Case Series Report
Vladimir Bulanov, Alexander Zakharov, Lauren Sergio, Mikhail Lebedev
SSRN Electronic Journal .2021;[Epub]     CrossRef
Understanding consumer behavior in the multimedia context: incorporating gamification in VR-enhanced web system for tourism e-commerce
Yu-Teng Jang, Pei-Shan Hsieh
Multimedia Tools and Applications.2021; 80(19): 29339.     CrossRef
Commercial videogames in stroke rehabilitation: systematic review and meta-analysis
Iratxe Unibaso-Markaida, Ioseba Iraurgi
Topics in Stroke Rehabilitation.2021; : 1.     CrossRef
Virtual reality in post-stroke neurorehabilitation – a systematic review and meta-analysis
Azka Khan, Anna Podlasek, Fahad Somaa
Topics in Stroke Rehabilitation.2021; : 1.     CrossRef
Impact of Virtual Reality-Based Therapies on Cognition and Mental Health of Stroke Patients: Systematic Review and Meta-analysis
Qi Zhang, Yu Fu, Yanhui Lu, Yating Zhang, Qifang Huang, Yajie Yang, Ke Zhang, Mingzi Li
Journal of Medical Internet Research.2021; 23(11): e31007.     CrossRef
Home-based (virtual) rehabilitation improves motor and cognitive function for stroke patients: a randomized controlled trial of the Elements (EDNA-22) system
Peter H. Wilson, Jeffrey M. Rogers, Karin Vogel, Bert Steenbergen, Thomas B. McGuckian, Jonathan Duckworth
Journal of NeuroEngineering and Rehabilitation.2021;[Epub]     CrossRef
Effects of Virtual Reality-Based Intervention on Cognition, Motor Function, Mood, and Activities of Daily Living in Patients With Chronic Stroke: A Systematic Review and Meta-Analysis of Randomized Controlled Trials
Yong Gao, Lu Ma, Changsheng Lin, Shizhe Zhu, Lingling Yao, Hong Fan, Jianqiu Gong, Xiaobo Yan, Tong Wang
Frontiers in Aging Neuroscience.2021;[Epub]     CrossRef
Evaluation instruments for physical therapy using virtual reality in stroke patients: a systematic review
Fernanda Araújo Felipe, Fernanda Oliveira de Carvalho, Érika Ramos Silva, Nayara Gomes Lima Santos, Patrícia Almeida Fontes, Akeline Santos de Almeida, Diogo Costa Garção, Paula Santos Nunes, Adriano Antunes de Souza Araújo
Physiotherapy.2020; 106: 194.     CrossRef
Rehabilitation of the upper arm early after stroke: Video games versus conventional rehabilitation. A randomized controlled trial
Isabelle Laffont, Jerome Froger, Claire Jourdan, Karima Bakhti, Liesjet E.H. van Dokkum, Abdelkader Gouaich, Huei Yune Bonnin, Philippe Armingaud, Audrey Jaussent, Marie Christine Picot, Emmanuelle Le Bars, Arnaud Dupeyron, Caroline Arquizan, Anthony Geli
Annals of Physical and Rehabilitation Medicine.2020; 63(3): 173.     CrossRef
The Impact of Rehabilitation-oriented Virtual Reality Device in Patients With Ischemic Stroke in the Early Subacute Recovery Phase: Study Protocol for a Phase III, Single-Blinded, Randomized, Controlled Clinical Trial
Nima Ahmed, Vitor A Queiroz Mauad, Olga Gomez-Rojas, Ammu Sushea, Gelanys Castro-Tejada, Janet Michel, Juan Manuel Liñares, Loise Pedrosa Salles, Ludmilla Candido Santos, Ming Shan, Rami Nassir, Raul Montañez-Valverde, Ronaldo Fabiano, Sofia Danyi, Seyed
Journal of Central Nervous System Disease.2020; 12: 117957351989947.     CrossRef
Mapping Behavioral Health Serious Game Interventions for Adults With Chronic Illness: Scoping Review
Teresa Hagan Thomas, Varshini Sivakumar, Dmitriy Babichenko, Victoria L B Grieve, Mary Lou Klem
JMIR Serious Games.2020; 8(3): e18687.     CrossRef
Effects of the Interactive Videogame Nintendo Wii Sports on Upper Limb Motor Function of Individuals with Post-Polio Syndrome: A Randomized Clinical Trial
Erika Christina Gouveia e Silva, Belinda Lange, Jéssica Maria Ribeiro Bacha, José Eduardo Pompeu
Games for Health Journal.2020; 9(6): 461.     CrossRef
Relative and Absolute Reliability of a Motor Assessment System Using KINECT® Camera
Gracia Castro-Luna, Diana Jiménez-Rodríguez
International Journal of Environmental Research and Public Health.2020; 17(16): 5807.     CrossRef
Effects of Virtual Reality-Based Rehabilitation on Upper Extremity Function among Children with Cerebral Palsy
Hyun Jung Chang, Kyo Hun Ku, Young Sook Park, Jin Gee Park, Eun Sol Cho, Jae Sam Seo, Chang Woo Kim, Se Hwi O
Healthcare.2020; 8(4): 391.     CrossRef
Rehabilitation Games in Real-World Clinical Settings
Hee-Tae Jung, Taiwoo Park, Narges MAhyar, Sungji Park, Taekyeong Ryu, Yangsoo Kim, Sunghoon Ivan Lee
ACM Transactions on Computer-Human Interaction.2020; 27(6): 1.     CrossRef
Effect of the Virtual Reality Cognitive Rehabilitation Program on Cognition Ability and Activities of Daily Living in Patients with Mild Cognitive Impairment
Hyeok-Jun Kang, Sang-Ryul Kim, Jeong-Heon Kim, Dae-Heon Song, Ji-Eun Yang, Mi-Ran Chu, Hyun-Min Lee
Journal of The Korean Society of Physical Medicine.2020; 15(4): 155.     CrossRef
Virtual reality therapy for upper limb rehabilitation in patients with stroke: a meta-analysis of randomized clinical trials
Destaw B. Mekbib, Jiawei Han, Li Zhang, Shan Fang, Hongjie Jiang, Junming Zhu, Anna W. Roe, Dongrong Xu
Brain Injury.2020; 34(4): 456.     CrossRef
Upper limb muscle activation during sports video gaming of persons with spinal cord injury
Jeffrey P. Jaramillo, M. Elise Johanson, B. Jenny Kiratli
The Journal of Spinal Cord Medicine.2019; 42(1): 77.     CrossRef
Effectiveness and Superiority of Rehabilitative Treatments in Enhancing Motor Recovery Within 6 Months Poststroke: A Systemic Review
I-Hsien Lin, Han-Ting Tsai, Chien-Yung Wang, Chih-Yang Hsu, Tsan-Hon Liou, Yen-Nung Lin
Archives of Physical Medicine and Rehabilitation.2019; 100(2): 366.     CrossRef
Impact of virtual reality-based rehabilitation on functional outcomes in patients with acute stroke: a retrospective case-matched study
Tsung-Han Ho, Fu-Chi Yang, Ruei-Ching Lin, Wu-Chien Chien, Chi-Hsiang Chung, Shang-Lin Chiang, Chung-Hsing Chou, Chia-Kuang Tsai, Chia-Lin Tsai, Yu-Kai Lin, Jiunn-Tay Lee
Journal of Neurology.2019; 266(3): 589.     CrossRef
Elements virtual rehabilitation improves motor, cognitive, and functional outcomes in adult stroke: evidence from a randomized controlled pilot study
Jeffrey M. Rogers, Jonathan Duckworth, Sandy Middleton, Bert Steenbergen, Peter H. Wilson
Journal of NeuroEngineering and Rehabilitation.2019;[Epub]     CrossRef
Virtual rehabilitation of upper extremity function and independence for stoke: a meta-analysis
Sinae Ahn, Sujin Hwang
Journal of Exercise Rehabilitation.2019; 15(3): 358.     CrossRef
Efficacy of the Nintendo Wii combination with Conventional Exercises in the rehabilitation of individuals with Parkinson’s disease: A randomized clinical trial
Pietro Santos, Tácia Machado, Luan Santos, Nildo Ribeiro, Ailton Melo
NeuroRehabilitation.2019; 45(2): 255.     CrossRef
Game-based hand resistance exercise versus traditional manual hand exercises for improving hand strength, motor function, and compliance in stroke patients: A multi-center randomized controlled study
Ji-Su Park, Gihyoun Lee, Jong-Bae Choi, Na-Kyoung Hwang, Young-Jin Jung
NeuroRehabilitation.2019; 45(2): 221.     CrossRef
Effects of Kinect-based virtual reality game training on upper extremity motor recovery in chronic stroke
Ayhan Aşkın, Emel Atar, Hikmet Koçyiğit, Aliye Tosun
Somatosensory & Motor Research.2018; 35(1): 25.     CrossRef
What do randomized controlled trials say about virtual rehabilitation in stroke? A systematic literature review and meta-analysis of upper-limb and cognitive outcomes
Anna Aminov, Jeffrey M. Rogers, Sandy Middleton, Karen Caeyenberghs, Peter H. Wilson
Journal of NeuroEngineering and Rehabilitation.2018;[Epub]     CrossRef
Effects of virtual reality and motor imagery techniques using Fugl Meyer Assessment scale in post-stroke patients
Suélen Santos Alves, Gabriela Nagai Ocamoto, Patrícia Silva de Camargo, Adriana Teresa Silva Santos, Andreia Maria Silva Vilela Terra
International Journal of Therapy and Rehabilitation.2018; 25(11): 587.     CrossRef
Scoping review of outcome measures used in telerehabilitation and virtual reality for post-stroke rehabilitation
Mirella Veras, Dahlia Kairy, Marco Rogante, Claudia Giacomozzi, Silvia Saraiva
Journal of Telemedicine and Telecare.2017; 23(6): 567.     CrossRef
Effects of exergame training on the health promotion of young adults
Audrin Said Vojciechowski, Jéssica Zampier Natal, Anna Raquel Silveira Gomes, Elisângela Valevein Rodrigues, Isabela Lúcia Pelloso Villegas, Raciele Ivandra Guarda Korelo
Fisioterapia em Movimento.2017; 30(1): 59.     CrossRef
Cerebral Reorganization in Subacute Stroke Survivors after Virtual Reality-Based Training: A Preliminary Study
Xiang Xiao, Qiang Lin, Wai-Leung Lo, Yu-Rong Mao, Xin-chong Shi, Ryan S. Cates, Shu-Feng Zhou, Dong-Feng Huang, Le Li
Behavioural Neurology.2017; 2017: 1.     CrossRef
Play seriously: Effectiveness of serious games and their features in motor rehabilitation. A meta-analysis
Diana Tăut, Sebastian Pintea, Jan-Paul W.R. Roovers, Miguel-Angel Mañanas, Adriana Băban
NeuroRehabilitation.2017; 41(1): 105.     CrossRef
Effects of virtual reality for stroke individuals based on the International Classification of Functioning and Health: a systematic review
Gisele Carla dos Santos Palma, Tatiana Beline Freitas, Giordano Márcio Gatinho Bonuzzi, Marcos Antonio Arlindo Soares, Paulo Henrique Wong Leite, Natália Araújo Mazzini, Murilo Ruas Groschitz Almeida, José Eduardo Pompeu, Camila Torriani-Pasin
Topics in Stroke Rehabilitation.2017; 24(4): 269.     CrossRef
The effects of Nintendo WiiTM-based balance and upper extremity training on activities of daily living and quality of life in patients with sub-acute stroke: a randomized controlled study
Tülay Tarsuslu Şimşek, Kübra Çekok
International Journal of Neuroscience.2016; 126(12): 1061.     CrossRef
Coaching or gaming? Implications of strategy choice for home based stroke rehabilitation
Mónica S. Cameirão, Asim Smailagic, Guangyao Miao, Dan P. Siewiorek
Journal of NeuroEngineering and Rehabilitation.2016;[Epub]     CrossRef
The use of commercial video games in rehabilitation: a systematic review
Bruno Bonnechère, Bart Jansen, Lubos Omelina, Serge Van Sint Jan
International Journal of Rehabilitation Research.2016; 39(4): 277.     CrossRef
The effect of a finger training application using a tablet PC in chronic hemiparetic stroke patients
Sung Ho Jang, Woo Hyuk Jang
Somatosensory & Motor Research.2016; 33(2): 124.     CrossRef
The effects of game-based virtual reality movement therapy plus mental practice on upper extremity function in chronic stroke patients with hemiparesis: a randomized controlled trial
Jin-Hyuck Park, Ji-Hyuk Park
Journal of Physical Therapy Science.2016; 28(3): 811.     CrossRef
İNME HASTALARINDA NİNTENDO Wİİ OYUNLARININ DENGE VE ÜST EKSTREMİTE FONKSİYONLARINA ETKİSİ
Kübra Çekok, Tülay Tarsuslu Şimşek
Türk Fizyoterapi ve Rehabilitasyon Dergisi.2016; 27(2): 61.     CrossRef
A study on the effect of self bedside exercise program on resilience and activities of daily living for patients with hemiplegia
Yang-Chool Lee, Eun-Surk Yi, Won-Ho Choi, Byung-Mun Lee, Sung-Bo Cho, Ji-Youn Kim
Journal of Exercise Rehabilitation.2015; 11(1): 30.     CrossRef
Efeito da Realidade Virtual na Função Motora do Membro Superior Parético Pós-Acidente Vascular Cerebral
Maria Luiza Cincoetti Galvão, Príscila Michelle Gouvêa, Gabriela Nagai Ocamoto, Adriana Teresa Silva, Luciana Maria dos Reis, Carolina Kosour, Andréia Maria Silva
Revista Neurociências.2015; 23(4): 493.     CrossRef